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Java
Tactics Officer

Joined: Nov 03, 2005
Posts: 1234
Location: Edinburgh.UK
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Posted:
Mon Feb 20, 2006 10:58 pm |
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can't be arsed with much explanation as I feel I've been let down by EA while they simultaneously give the n00bs aural and shoot themselves in the foot all at the same time..
http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_022006
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Community Update - 2/20/06
Listen up Troops,
Although patch 1.2 included several fixes that we know were eagerly awaited, it unfortunately introduced some new issues. These are being addressed immediately and we are working around the clock to resolve those. Patch 1.21 (coming soon) will be tested in a limited beta with select Battlefield community members starting as early as this week. We’re doing this to ensure a clean release of 1.21. In addition, we have decided to postpone the Euro Force Booster Pack until sometime after the release of the updated 1.21 patch.
Stick to this web space for additional information soon.
On a more pleasant note, Battlefield 2 hit somewhat of a milestone last night with over 52,000 simultaneous players. This is the highest number of players we’ve seen at one time for Battlefield 2 and almost 4 times more than the peak number of Battlefield 1942.
Thanks in advance for your patience.
The team at DICE and EA |
more on the EA BF2 Forums here:
http://forum.eagames.co.uk/viewtopic.php?t=18584 |
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mrdickster

Joined: Oct 04, 2005
Posts: 193
Location: Leeds, UK
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Posted:
Tue Feb 21, 2006 1:49 am |
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it just wreaks of EA being cack again. I cant believe that after all the hype and testing that apparently goes into these releases that they still manage to f*ck up. Its almost like they work these problems into the game to keep them in a jop the f*cking retards.
before anyone starts i understand its hard to make a game that works perfectly on all variations of hardware bit you would think they'd have a bit of an idea that its gonna work before they put a countdown timer on the figgin game
They just strike me as being completely useless. |
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tveen

Joined: Nov 18, 2005
Posts: 242
Location: Thorsager, DK
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Posted:
Tue Feb 21, 2006 7:21 am |
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Well I work with software development and asure you that there is a difference between testing on maybe 200 people and 40.000 people when 1.2 is released. Think about how complex the game is!
If they were able to ship software without small/big errors I am sure I would have heard of it  |
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Herbal_Remedy

Joined: Jan 10, 2006
Posts: 120
Location: Kings Lynn
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Posted:
Tue Feb 21, 2006 7:36 am |
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un friggin real |
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|2es-Chaos_King

Joined: Oct 13, 2005
Posts: 724
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Posted:
Tue Feb 21, 2006 12:00 pm |
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I am an aircraft engineer and most modern aircraft rely totally on computer controlled systems. I read in an article in the trade press that software on average contains one error in every 100 lines of code. Put this into perspective when thinking about EA. It's just a game. Read this:
UNITED STATES
NUCLEAR REGULATORY COMMISSION
OFFICE OF INSPECTION AND ENFORCEMENT
WASHINGTON, D.C. 20555
Information Notice No. 85-52: ERRORS IN DOSE ASSESSMENT COMPUTER CODES
AND REPORTING REQUIREMENTS UNDER 10 CFR
PART 21
Addressees:
All nuclear power reactor facilities holding an operating license (OL) or a
construction permit (CP).
Description of Circumstances:
The NRC staff recently evaluated an event where errors were found in
computer software supplied by Nuclear Data, Inc. (ND) for predicting offsite
doses at San Onofre. Attachment 1 provides further details of the San Onofre
event, including the cause and effect of the computer error.
This particular error was not
reportable under 10 CFR Part 21 because the error led to substantially
overestimating calculated offsite doses. However, if the error had been
non-conservative and caused significant underestimation of offsite doses,
then this could have (theoretically) led to
radiation exposures exceeding the guidelines found in NUREG-0302 (Rev. 1)
regarding the exposure levels associated with substantial safety hazards.
Attachment 2 repeats the pertinent guidelines (NUREG-0302, Rev. 1) for
determining when a substantial safety hazard exists.
Edward L. Jordan Director
Division of Emergency Preparedness
and Engineering Response
Office of Inspection and Enforcement
We don't risk our real lives playing BF2  |
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|2es-MooK

Joined: Jul 01, 2005
Posts: 495
Location: Watching You
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Posted:
Tue Feb 21, 2006 1:11 pm |
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Well i personally dont mind when it comes to games i just go along and adapt to whatever updates glitches happen im sure making games is a difficult thing and bf2 is so advanced above all other games. To make a game that so big with avery part of it such quality and having it run at 90 fps all the time with no slowown is an amazing thing and im just glad that weeve got such an amzing game to play attal. So i say leave them alone and respect what weeve got just think if we didnt have bf2 attal we would all be playing medal of honar or cod 2  |
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|2es-mrix
Community Founder

Joined: Jun 30, 2005
Posts: 2529
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Posted:
Tue Feb 21, 2006 1:20 pm |
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Very good point which is true for me, well to be honest I would not be playing an online game at all if this BF2 didnt come out
Cheers
|2es-mrix |
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PhxGuy520

Joined: Dec 27, 2005
Posts: 34
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Posted:
Tue Feb 21, 2006 2:47 pm |
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| mrdickster wrote: |
it just wreaks of EA being cack again. I cant believe that after all the hype and testing that apparently goes into these releases that they still manage to f*ck up. Its almost like they work these problems into the game to keep them in a jop the f*cking retards.
before anyone starts i understand its hard to make a game that works perfectly on all variations of hardware bit you would think they'd have a bit of an idea that its gonna work before they put a countdown timer on the figgin game
They just strike me as being completely useless. |
Why dont you get a job there and fix things???? Are better yet design your own SDLC and instruct them on how they should be releasing software. |
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mrdickster

Joined: Oct 04, 2005
Posts: 193
Location: Leeds, UK
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Posted:
Tue Feb 21, 2006 3:36 pm |
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uhoh is that a handbag i see coming my way!
Maybe i over reacted a little last night but i just find it a little annoying that they have released a patch which i admit has improved the game for me but has also made the game unplayable for others. There was someone on the server last night (can't remember who it was) who was having memory problems since installing the patch.
So i appologies to those concerned but i still feel that this 'glitch' shouldn't have made it to the final release. |
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Java
Tactics Officer

Joined: Nov 03, 2005
Posts: 1234
Location: Edinburgh.UK
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Posted:
Tue Feb 21, 2006 6:01 pm |
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I am behind dickster with this, they modified the gameplay to take power from airbourne and transfered it to AA and sniper instead. The fact still remains that there are loads and loads of bugs which havn't been addressed which the majority of the 'community' were aware of, the same 'community' that should have been involved in testing. |
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SoulCruiser

Joined: Aug 08, 2005
Posts: 309
Location: Yorkshire
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Posted:
Wed Feb 22, 2006 1:30 pm |
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*Takes a deep breath*
Right .... As some of you will know I've taken a pretty dim view of EA from the word go. This is the first EA game I've played and in part enjoyed (must be an age thing)
Any-road-up.. EA are a commercial company, they charge you and I for a product, they make a profit.
We on the other hand have to put up with lack of testing and poor coding. TBH They cant have much of a beta testing squad, Does anyone here know of anyone who's done beta testing for BF2 ? I suggest they are, as most do, putting profit over quality.
All I can say is unless things get ironed out. Roll on GR3
BTW take a look here .. http://www.break.com/movies/patiencechild.html this is a guy who cant handle BF2 |
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Favorite Book: Lion taming the hard way.. By Claud Balls |
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majorpectoralis

Joined: Feb 14, 2006
Posts: 38
Location: Randers, Denmark
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Posted:
Wed Feb 22, 2006 8:35 pm |
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Well that me reading the message "verifying player data - please wait!"  |
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mrdickster

Joined: Oct 04, 2005
Posts: 193
Location: Leeds, UK
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Posted:
Wed Feb 22, 2006 11:05 pm |
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| SoulCruiser wrote: |
*Takes a deep breath*
Right .... As some of you will know I've taken a pretty dim view of EA from the word go. This is the first EA game I've played and in part enjoyed (must be an age thing)
Any-road-up.. EA are a commercial company, they charge you and I for a product, they make a profit.
We on the other hand have to put up with lack of testing and poor coding. TBH They cant have much of a beta testing squad, Does anyone here know of anyone who's done beta testing for BF2 ? I suggest they are, as most do, putting profit over quality.
All I can say is unless things get ironed out. Roll on GR3
BTW take a look here .. http://www.break.com/movies/patiencechild.html this is a guy who cant handle BF2 |
Frikin germans! no wonder we won the war |
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Java
Tactics Officer

Joined: Nov 03, 2005
Posts: 1234
Location: Edinburgh.UK
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Posted:
Wed Feb 22, 2006 11:41 pm |
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| Dockers wrote: |
Dont Know if any of you guys have read this....
http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_022106
| Quote: |
Community Update - 2/22/06
Good day soldiers, We want to let you know that we have been making great progress on patch 1.21 and are happy to share with you some of the issues that are being addressed. The patch will be tested in a limited beta starting the end of this week. We're working around the clock to minimize your wait on the release of 1.21 but at the same time want to make sure that the patch is thoroughly tested before it goes out officially.
Below is a list of the current confirmed fixes
Crash bug when using Hummer with TOW in the Special Forces expansion pack has been fixed
Screen capture is now working
Performance issues with certain ATI cards has been addressed
Server browser can now filter by map name
Claymores - the number that can be dropped at any one time has been reduced to 2
Once again thank you for your patience and see you all on the Battlefield!
The team at DICE and EA
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Cant believe that is what all the fuss is about??? But i suppose there is a clue in the word some.... |
cant *expletive* believe they are being so anal about the whole thing, its quite obvious that there are more *major* bugs in the game than the 5 mentioned and even then the liklihood of those being actually fixed is rare. no mention I see of the name bug, but who cares about that.. aslong as the n00bs and 'tards can have their day on the battlefield EA/Dice are happy |
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SoulCruiser

Joined: Aug 08, 2005
Posts: 309
Location: Yorkshire
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Posted:
Thu Feb 23, 2006 12:12 pm |
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ROFLMAO @ mrdickster
Aye they bombed our chip shop too
Java ... Would that be .... "Anal dwelling butt monkey's" |
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Favorite Book: Lion taming the hard way.. By Claud Balls |
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