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warslag

Joined: Jul 10, 2006
Posts: 494
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Posted:
Tue Sep 05, 2006 4:06 pm |
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Here is a link to a patch for bf2 (1.4)
http://browse.files.filefront.com/v140/;1663164;/browsefiles.html
Recommend you save it to desktop rather than run it
1.4 Patch – New content
New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
New Server Option: No Vehicles mode
1.4 Patch – Fix List
Front End:
Front end - Fix server browser issues with updating info
Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
Multiplayer Internet Server maps size filter not working
Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server:
Increased server stability
All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
Re-enable unlocks on unranked servers
Ranked server forces unlocks i.e. have to have unlocks selected.
Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
Vehicle drop crash related bug (missing icon)
Co-Op bot console commands do not function on local servers.
Client / Gameplay:
Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
Introduced a delay from proning to standing to help reduce exploiting
Adjusted C4 to make throwing more difficult
Fixed the issue where a red distance marker appears on the ground
Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
Made adjustments to reduce the damage taken by vehicles when driving
Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
Commander options no longer available whilst dead.
Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
Fixed the issue that would cause infantry players to be revived with no kit.
Fixed several rare graphics crashes.
Fixed issue with players crashing while clicking "Join Game" in the front end
Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
Transport Helicopters – Increased the armor of all transport helicopters |
Last edited by warslag on Wed Sep 06, 2006 4:02 pm; edited 2 times in total |
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|2es-youoldduffer

Joined: Mar 30, 2006
Posts: 548
Location: wick
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Posted:
Tue Sep 05, 2006 4:50 pm |
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27min 40sec what you at now Mrix  |
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|2es-mrix
Community Founder

Joined: Jun 30, 2005
Posts: 2555
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Posted:
Tue Sep 05, 2006 4:51 pm |
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Please save this file to your desktop or else where for the time being as multiplay hasnt updated their end but hopefully it will not be long
Cheers
|2es-mrix |
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|2es-LtColumbo4

Joined: Oct 06, 2005
Posts: 1029
Location: behind you with a knife!
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Posted:
Tue Sep 05, 2006 5:20 pm |
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yep i have nearly got the full patch, for those of you who have signed up for fileplanet because of the BF2142 fiasco then you can get it there. I would recommend it as i got a very good speed about 450+!
the changes that interest me:
unranked servers allowed unlocks!! good news for matches at last!!! now we really should kick ass!!!
only 8 players needed to start a round!! yey!!!
ranked servers now force unlocks - what the hell does this mean!!!!
prone ---> crouch delay - what? dont know if i like this! dint know there was a prob!! is this how some people can stil dolphin dive or summat!
hope it stops the server crashes!!
LT! |
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|2es-w00p

Joined: Apr 24, 2006
Posts: 525
Location: Manchester UK
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Posted:
Tue Sep 05, 2006 6:07 pm |
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Hmmm sounds great, but no where in that list of bug fixes does it say
"Fixed a bug where the server crashes, dropping everyone's connection"
:S
We will just have to wait & see if they have / havent improved this. |
_________________ '"Come now, let us reason together", says the LORD...' Isaiah 1:18
- Is there a God?
- What does He want? |
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Bertii

Joined: Jan 26, 2006
Posts: 94
Location: Oxford
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Posted:
Tue Sep 05, 2006 7:15 pm |
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i wonder what ea/dice messed up this time... it'll be fun finding out no doubt |
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Filthy-Habitz

Joined: Jun 02, 2006
Posts: 28
Location: UK
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Posted:
Tue Sep 05, 2006 7:28 pm |
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To Lt .
It means that all ranked servers will now have the unlocks option turned on permemantly.. Where in the past you could select weather or not to allow unlocks.
Great to see the abilty to use unlocks on unranked servers enabled once again as this was a major loss for young clans starting out and the community on the whole I believe.
Not to bad in the whole at least there trying..I know this game has it's issues but we only make a fuss off em cause the game rocks despite ov em..
Filthy... |
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Ghettosmurf999

Joined: Jul 27, 2006
Posts: 575
Location: Dursley, Gloucestershire
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Posted:
Tue Sep 05, 2006 9:58 pm |
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Just a note, if any one wants to download the 1.4 patch with no waiting and fast downloads, email me or add j_mourton@hotmail.com and i'll give you username and password for paid fileplaent subscription account,
See.. aint i nice to the clan  |
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|2es-w00p

Joined: Apr 24, 2006
Posts: 525
Location: Manchester UK
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Posted:
Wed Sep 06, 2006 8:58 am |
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Not that I want to get myself a reputation as chief whinger or anything (lol, or bolster my existing reputation ), but ...
[begin whinge]
I like that comment "at least they're trying" - shame they are trying in a completely unfocussed and irrelevant way! Check the bug list again
GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent exploits such as blocking
enemy vehicles, destroying vehicles and commander assets, or as an alternative
to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods .
^^ The ones marked in red, I would say are welcome changes. what about all the others? This is stuff the community hasnt even been asking for? ie: fixes to coop mode. lol, just fix the server crashes, even up the J10's and F35's and that's it - that's all that people want!!!
Oh well, BF2 (and ultimately BF2142) server crashes are here to stay by the looks of things. We will just have to get used to it *cries*
[end whinge]
hahaha
Anyway, im really happy at least we have a new map to play with and BF2142 around the corner (even if it crashes more than Windows XP before SP1). That game looks kewl, its in the future the fuuutureee  |
_________________ '"Come now, let us reason together", says the LORD...' Isaiah 1:18
- Is there a God?
- What does He want? |
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Ghettosmurf999

Joined: Jul 27, 2006
Posts: 575
Location: Dursley, Gloucestershire
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Posted:
Wed Sep 06, 2006 9:59 am |
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So then - by your statements Woop, does that mean that they haven't fixed the server crashing at all? Made is less frequent? Added some 'on hold music' while we're all restarting battlefield cause it crashes when you try to reconnect to the server.
Why oh why do they let such an annoyance ruin what is a good game. |
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|2es-w00p

Joined: Apr 24, 2006
Posts: 525
Location: Manchester UK
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Posted:
Wed Sep 06, 2006 11:12 am |
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| So then - by your statements Woop, does that mean that they haven't fixed the server crashing at all? |
Dude, if they had, they would've lorded it all over us in that bug list. There's no statement that they did anything, even addressed the issue, so I doubt it to be honest. Sorry
Only time will tell, perhaps they inadvertently changed something (just like the accidentally made it worse in 1.3) lol. |
_________________ '"Come now, let us reason together", says the LORD...' Isaiah 1:18
- Is there a God?
- What does He want? |
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