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MrTenPercent




Joined: Apr 25, 2006
Posts: 65
Location: Hampshire, UK

PostPosted: Sat May 27, 2006 10:29 am  

I was playing on |2es, must have been Tuesday(?) map was Karkand and I was USMC. Someone had mined the entrance to the Marines base and I drove an APC over them, thinking nothing would happen and BOOOM!! Some poor Engineer got themselves a TK (sorry bout that).

Is this a feature of 1.3? - i.e. is it now not possible to inhibit TKs with AT Mines and Claymores? Confused

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a.k.a. Howard Quartz
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Java
Tactics Officer



Joined: Nov 03, 2005
Posts: 1234
Location: Edinburgh.UK

PostPosted: Sat May 27, 2006 10:37 am  

its a server setting on ranked servers and even with it disabled you can sometimes get TKed by friendly mines etc
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MrTenPercent




Joined: Apr 25, 2006
Posts: 65
Location: Hampshire, UK

PostPosted: Sat May 27, 2006 10:44 am  

Okay, so its nothing to do with incrementing from 1.22 to 1.3?

And the |2es server should not be killing friendlies with mines and claymores?

Cool

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a.k.a. Howard Quartz
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drewcat
War Arranger



Joined: Oct 08, 2005
Posts: 739
Location: Accrington

PostPosted: Sat May 27, 2006 11:35 am  

From my experiance, if a enemy get blown up by Mines and you are near, you to will die in the explosion.

Or if a crafty engineer. Wink places his mines ontop of the other teams mines it will look like it is safe when really it isnt.

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MrTenPercent




Joined: Apr 25, 2006
Posts: 65
Location: Hampshire, UK

PostPosted: Sun May 28, 2006 2:29 pm  

Hey, thats a good idea! Wink

Must remember that.

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ade010




Joined: Oct 04, 2005
Posts: 179
Location: Wigan

PostPosted: Sun May 28, 2006 7:10 pm  

ahh i get it now
sneaky bastards
how many times has that caught me out Embarassed

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